"You can talk your way into someplace else, then you get discovered and go into combat, and it's so overwhelming that you go into stealth," he gave as an example. That means they're basically making three games in one for every mission. Sure, you can play it only one way, but we want players to mix and match these experiences," Tisdale explained. "We're trying to make a combat game, we're trying to make a stealth game, we're trying to make a social game. The franchise focuses on letting players do things their own way. If someone loves, for example, an augmentation, we want to see how the player can use that for more, for new experiences." However, they're always looking at, "building it into what we want it to be as a franchise for later. That means taking fan and critical feedback into consideration. "First and foremost, I think it's important to look back, see what went right, what went wrong, and build from this," Tisdale told us.
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